Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 65 days ago
2 / 10 / 7
K / D / A
45%
Kill participation
517.9
Damage / min
7,939g
295.3 gold / min
78
36 placed · 9 cleared
40
1.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÉvangelyne#BELGE
Varus · Top
6 / 7 / 6
60% KP
17,772
21.8% share
11,729g
216 CS · 8/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
8 / 6 / 3
55% KP
21,383
26.2% share
13,963g
192 CS · 7.1/m
imbackbby#top
Sion · Mid
2 / 7 / 5
35% KP
13,367
16.4% share
11,027g
212 CS · 7.9/m
Lost purpose#evlyn
Xerath · ADC
2 / 12 / 5
35% KP
15,056
18.5% share
10,789g
164 CS · 6.1/m
Annie IRL#Annie
Annie · Support
2 / 10 / 7
45% KP
13,924
17.1% share
7,939g
40 CS · 1.5/m
Red side
VictoryRight Hand#korea
Gnar · Top
6 / 8 / 7
31% KP
21,570
18.8% share
11,431g
178 CS · 6.6/m
race my mind#drake
Graves · Jungle
13 / 2 / 5
42.9% KP
33,450
29.2% share
15,439g
254 CS · 9.4/m
twitch Sixten#Bosse
Ekko · Mid
10 / 2 / 2
28.6% KP
19,801
17.3% share
15,230g
304 CS · 11.3/m
Jopa#1WAY
Azir · ADC
12 / 6 / 11
54.8% KP
31,280
27.3% share
14,617g
237 CS · 8.8/m
RenoirDessendre#Miky
Braum · Support
1 / 2 / 19
47.6% KP
8,452
7.4% share
8,206g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
