Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 63 days ago
6 / 13 / 17
K / D / A
59%
Kill participation
890
Damage / min
13,428g
344 gold / min
125
58 placed · 9 cleared
46
1.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv RamyAura#21104
Teemo · Top
6 / 5 / 9
38.5% KP
44,683
23.1% share
16,427g
312 CS · 8/m
Mugiwarayusi#KING
Sylas · Jungle
4 / 6 / 14
46.2% KP
32,568
16.8% share
17,663g
328 CS · 8.4/m
bro#han
Yasuo · Mid
5 / 10 / 6
28.2% KP
31,299
16.2% share
16,716g
327 CS · 8.4/m
Right Hand#korea
Corki · ADC
19 / 9 / 9
71.8% KP
60,474
31.2% share
27,197g
352 CS · 9/m
MadScientist#TTV
Shaco · Support
5 / 9 / 13
46.2% KP
24,513
12.7% share
12,951g
75 CS · 1.9/m
Red side
Defeatdarkchri99#EUW
Sion · Top
3 / 7 / 7
25.6% KP
19,005
11.7% share
14,408g
234 CS · 6/m
Astrid#EUW2
Shyvana · Jungle
7 / 7 / 14
53.8% KP
32,094
19.7% share
19,037g
322 CS · 8.2/m
Percy Magic#1234
Ryze · Mid
11 / 5 / 11
56.4% KP
41,274
25.3% share
20,828g
347 CS · 8.9/m
Perseverance#GOAT
Hwei · ADC
12 / 7 / 8
51.3% KP
35,834
22% share
17,586g
264 CS · 6.8/m
Annie IRL#Annie
Annie · Support
6 / 13 / 17
59% KP
34,741
21.3% share
13,428g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
