Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 63 days ago
2 / 8 / 2
K / D / A
23.5%
Kill participation
754.4
Damage / min
10,134g
415.6 gold / min
17
7 placed · 2 cleared
196
8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv RamyAura#21104
Teemo · Top
10 / 2 / 6
45.7% KP
20,445
22.5% share
14,193g
218 CS · 8.9/m
Polish LeBron#EUW69
Nocturne · Jungle
7 / 3 / 8
42.9% KP
11,069
12.2% share
12,624g
193 CS · 7.9/m
MODE Полководец#00000
Kassadin · Mid
4 / 4 / 11
42.9% KP
18,355
20.2% share
9,650g
183 CS · 7.5/m
Strode#1508
Jhin · ADC
10 / 3 / 7
48.6% KP
23,906
26.3% share
15,007g
247 CS · 10.1/m
Karlovačko#EUW
Rengar · Support
4 / 5 / 11
42.9% KP
17,235
18.9% share
8,999g
40 CS · 1.6/m
Red side
DefeatAnnie IRL#Annie
Annie · Top
2 / 8 / 2
23.5% KP
18,394
27.4% share
10,134g
196 CS · 8/m
Kusakabe Shinra#win
Wukong · Jungle
4 / 5 / 7
64.7% KP
14,707
21.9% share
10,721g
177 CS · 7.3/m
Alterecl#EUW
Twisted Fate · Mid
5 / 6 / 4
52.9% KP
12,144
18.1% share
11,630g
213 CS · 8.7/m
PaoPao lol#TwTv
Aurelion Sol · ADC
5 / 9 / 6
64.7% KP
18,483
27.5% share
12,039g
194 CS · 8/m
Kryzik#EUW
Alistar · Support
1 / 7 / 5
35.3% KP
3,501
5.2% share
6,183g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
