Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 63 days ago
4 / 12 / 2
K / D / A
31.6%
Kill participation
770.7
Damage / min
9,280g
334.6 gold / min
13
9 placed · 0 cleared
160
5.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
4 / 12 / 2
31.6% KP
21,375
24.4% share
9,280g
160 CS · 5.8/m
bro#han
Talon · Jungle
3 / 12 / 4
36.8% KP
11,920
13.6% share
9,702g
179 CS · 6.5/m
ttv mentosslol#GRE
Anivia · Mid
6 / 3 / 5
57.9% KP
20,719
23.7% share
13,304g
239 CS · 8.6/m
EL DIABLO#YEN
Kai'Sa · ADC
4 / 8 / 4
42.1% KP
19,042
21.8% share
13,057g
244 CS · 8.8/m
PasarMalamWalker#12345
Pantheon · Support
2 / 9 / 8
52.6% KP
14,412
16.5% share
8,266g
49 CS · 1.8/m
Red side
Victorytwtv RamyAura#21104
Teemo · Top
5 / 6 / 6
25% KP
14,265
13% share
10,039g
176 CS · 6.3/m
Po Gap#EUW
Lee Sin · Jungle
9 / 3 / 12
47.7% KP
18,021
16.4% share
13,667g
208 CS · 7.5/m
Marek Brazda1#DOG
Ryze · Mid
10 / 2 / 13
52.3% KP
31,717
28.8% share
16,332g
276 CS · 10/m
L Vasco O #EUW
Ezreal · ADC
8 / 2 / 14
50% KP
32,448
29.5% share
15,140g
256 CS · 9.2/m
BONJOUR L AMI#mio韩服
Pyke · Support
12 / 6 / 13
56.8% KP
13,667
12.4% share
9,691g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
