Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 63 days ago
8 / 3 / 11
K / D / A
61.3%
Kill participation
1,195.6
Damage / min
13,589g
455 gold / min
23
11 placed · 3 cleared
225
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhandm#MENA
Aatrox · Top
6 / 4 / 15
67.7% KP
38,268
27.1% share
15,080g
235 CS · 7.9/m
vley#balls
Bel'Veth · Jungle
11 / 3 / 6
54.8% KP
20,518
14.5% share
16,948g
254 CS · 8.5/m
Annie IRL#Annie
Annie · Mid
8 / 3 / 11
61.3% KP
35,709
25.3% share
13,589g
225 CS · 7.5/m
VeRu#CIR
Anivia · ADC
2 / 6 / 11
41.9% KP
24,518
17.4% share
12,447g
213 CS · 7.1/m
TwTv Lathyrus#EUW01
Bard · Support
4 / 7 / 20
77.4% KP
22,084
15.7% share
10,801g
22 CS · 0.7/m
Red side
DefeatSala v3#Italy
Olaf · Top
4 / 8 / 5
39.1% KP
13,957
13.7% share
10,910g
240 CS · 8/m
frosty reaver#NKH46
Graves · Jungle
7 / 4 / 7
60.9% KP
30,385
29.9% share
14,652g
279 CS · 9.3/m
Toyejo#KEKW
Sion · Mid
5 / 6 / 8
56.5% KP
18,314
18% share
11,981g
216 CS · 7.2/m
MagiFelix5#EUW
Vladimir · ADC
1 / 8 / 7
34.8% KP
21,151
20.8% share
10,638g
192 CS · 6.4/m
BONJOUR L AMI#mio韩服
Pyke · Support
6 / 5 / 13
82.6% KP
17,946
17.6% share
9,165g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
