Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 63 days ago
2 / 11 / 6
K / D / A
47.1%
Kill participation
749.1
Damage / min
11,725g
390.2 gold / min
21
13 placed · 1 cleared
242
8.1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychöego#EUW
Shen · Top
5 / 4 / 10
37.5% KP
15,889
12.4% share
11,245g
201 CS · 6.7/m
Jekko#9313
Lee Sin · Jungle
7 / 2 / 17
60% KP
28,151
21.9% share
14,603g
220 CS · 7.3/m
TwTv BZ EUW#INSHL
Zed · Mid
18 / 3 / 4
55% KP
41,295
32.1% share
17,995g
225 CS · 7.5/m
MeetTheWoo1#Mtw
Viktor · ADC
9 / 6 / 13
55% KP
35,281
27.4% share
15,404g
265 CS · 8.8/m
basil#fan
Alistar · Support
1 / 3 / 25
65% KP
7,923
6.2% share
8,968g
19 CS · 0.6/m
Red side
DefeatHarbo#000
Anivia · Top
7 / 7 / 3
58.8% KP
28,980
31.1% share
15,796g
290 CS · 9.7/m
EL BAIFO#cpev
Fiddlesticks · Jungle
2 / 7 / 6
47.1% KP
13,055
14% share
11,241g
188 CS · 6.3/m
Annie IRL#Annie
Yone · Mid
2 / 11 / 6
47.1% KP
22,509
24.2% share
11,725g
242 CS · 8.1/m
Lost purpose#evlyn
Yasuo · ADC
5 / 10 / 6
64.7% KP
20,791
22.3% share
11,445g
165 CS · 5.5/m
kero ü nehar#EUW
Rell · Support
1 / 5 / 13
82.4% KP
7,708
8.3% share
8,295g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
