Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 54 days ago
11 / 3 / 9
K / D / A
66.7%
Kill participation
1,532.6
Damage / min
13,069g
543.4 gold / min
19
9 placed · 0 cleared
213
8.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFlammos#FLM
Warwick · Top
2 / 7 / 1
30% KP
4,999
11.4% share
8,141g
155 CS · 6.4/m
Polish LeBron#EUW69
Mordekaiser · Jungle
2 / 7 / 1
30% KP
5,722
13% share
9,385g
205 CS · 8.5/m
burning bridges#TBH
Tristana · Mid
3 / 7 / 2
50% KP
13,768
31.3% share
10,610g
195 CS · 8.1/m
Monkebrain#4922
Varus · ADC
3 / 5 / 5
80% KP
13,866
31.6% share
11,065g
205 CS · 8.5/m
KDavid02#EUW
Braum · Support
0 / 4 / 8
80% KP
5,589
12.7% share
6,560g
34 CS · 1.4/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
11 / 3 / 9
66.7% KP
36,860
41% share
13,069g
213 CS · 8.9/m
ZYB Kobs#PURE
Yone · Jungle
10 / 3 / 7
56.7% KP
18,893
21% share
13,265g
203 CS · 8.4/m
ZyKø#EUW
Zed · Mid
6 / 2 / 6
40% KP
19,269
21.4% share
13,092g
201 CS · 8.4/m
Boks#Cable
Vayne · ADC
3 / 3 / 6
30% KP
10,843
12.1% share
9,500g
164 CS · 6.8/m
Kamrat Blåbär#YUM
Lulu · Support
0 / 0 / 18
60% KP
4,043
4.5% share
7,334g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
