Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 51 days ago
2 / 9 / 7
K / D / A
56.3%
Kill participation
382
Damage / min
6,316g
300 gold / min
57
29 placed · 4 cleared
16
0.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStrode#1508
Dr. Mundo · Top
7 / 2 / 6
41.9% KP
21,723
28.1% share
11,069g
218 CS · 10.4/m
I MISS HER#VVR
Rengar · Jungle
11 / 8 / 3
45.2% KP
18,947
24.5% share
10,213g
151 CS · 7.2/m
Relative#00002
Galio · Mid
9 / 1 / 8
54.8% KP
15,931
20.6% share
10,059g
154 CS · 7.3/m
Torakle#EUW
Vel'Koz · ADC
2 / 2 / 8
32.3% KP
13,263
17.2% share
9,025g
192 CS · 9.1/m
Aconic#EUW
Rell · Support
2 / 3 / 18
64.5% KP
7,438
9.6% share
6,819g
12 CS · 0.6/m
Red side
DefeatBisco#7207
Yone · Top
1 / 6 / 2
18.8% KP
19,910
24% share
7,181g
160 CS · 7.6/m
Gacha Gamer#EUW
Talon · Jungle
8 / 8 / 4
75% KP
23,184
27.9% share
10,934g
186 CS · 8.8/m
Hakurei Gekko#EUW
Heimerdinger · Mid
2 / 6 / 0
12.5% KP
20,220
24.4% share
9,021g
193 CS · 9.2/m
LOTHEN#gabi
Vladimir · ADC
3 / 2 / 0
18.8% KP
11,596
14% share
8,697g
191 CS · 9.1/m
Annie IRL#Annie
Annie · Support
2 / 9 / 7
56.3% KP
8,042
9.7% share
6,316g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
