Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 49 days ago
6 / 3 / 7
K / D / A
50%
Kill participation
820.2
Damage / min
10,536g
414.5 gold / min
13
9 placed · 2 cleared
158
6.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanteno#PT1
Camille · Top
3 / 6 / 5
44.4% KP
25,632
32% share
9,203g
189 CS · 7.4/m
Zanzarah#1996
Jarvan IV · Jungle
2 / 4 / 12
77.8% KP
9,258
11.5% share
9,326g
163 CS · 6.4/m
Dkdldb#000
Galio · Mid
4 / 7 / 6
55.6% KP
15,630
19.5% share
10,450g
188 CS · 7.4/m
Señor Pink#Oda
Yone · ADC
6 / 5 / 8
77.8% KP
16,449
20.5% share
12,097g
201 CS · 7.9/m
Genius Here#EUW
Lux · Support
3 / 4 / 13
88.9% KP
13,231
16.5% share
8,508g
52 CS · 2/m
Red side
Victoryxhtao#3100
Aatrox · Top
5 / 3 / 5
38.5% KP
25,572
26.7% share
12,100g
206 CS · 8.1/m
EMPEROR AGURIN#ROYAL
Shyvana · Jungle
9 / 2 / 5
53.8% KP
24,049
25.1% share
14,304g
245 CS · 9.6/m
Annie IRL#Annie
Annie · Mid
6 / 3 / 7
50% KP
20,847
21.8% share
10,536g
158 CS · 6.2/m
Secret#6994
Tristana · ADC
3 / 6 / 2
19.2% KP
15,627
16.3% share
14,063g
240 CS · 9.4/m
Oscure#PLAY
Bard · Support
3 / 4 / 14
65.4% KP
9,634
10.1% share
8,926g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
