Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 44 days ago
5 / 15 / 10
K / D / A
46.9%
Kill participation
961.1
Damage / min
13,399g
417 gold / min
25
9 placed · 3 cleared
229
7.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjgkng153#9191
Jayce · Top
20 / 8 / 10
54.5% KP
43,325
30.6% share
17,127g
203 CS · 6.3/m
StaTup god acc#EUW
Lee Sin · Jungle
7 / 8 / 12
34.5% KP
15,984
11.3% share
13,605g
214 CS · 6.7/m
r7fr23dd179#000
Qiyana · Mid
10 / 4 / 9
34.5% KP
23,776
16.8% share
14,175g
200 CS · 6.2/m
faker baIIsack#0000
Viktor · ADC
12 / 6 / 16
50.9% KP
44,559
31.5% share
16,661g
233 CS · 7.3/m
G2 Labrov#8085
Shen · Support
6 / 6 / 30
65.5% KP
14,001
9.9% share
11,594g
20 CS · 0.6/m
Red side
DefeatAnnie IRL#Annie
Annie · Top
5 / 15 / 10
46.9% KP
30,883
25.3% share
13,399g
229 CS · 7.1/m
Tazx3#001
Briar · Jungle
8 / 13 / 4
37.5% KP
17,754
14.6% share
13,341g
197 CS · 6.1/m
Junger Koch#BTS
Orianna · Mid
7 / 6 / 8
46.9% KP
31,994
26.3% share
15,124g
269 CS · 8.4/m
twtv aivislol#Aura
Akshan · ADC
7 / 10 / 9
50% KP
18,694
15.3% share
12,873g
172 CS · 5.4/m
Caramel#1811
Vel'Koz · Support
5 / 12 / 12
53.1% KP
22,508
18.5% share
11,040g
75 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
