Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 44 days ago
12 / 8 / 3
K / D / A
38.5%
Kill participation
1,167.2
Damage / min
13,048g
468.5 gold / min
15
8 placed · 0 cleared
184
6.6 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOMEOFFICEABUSER#69420
Ambessa · Top
8 / 2 / 8
41% KP
30,037
24.4% share
13,320g
219 CS · 7.9/m
StaTup god acc#EUW
Qiyana · Jungle
10 / 6 / 10
51.3% KP
26,967
21.9% share
13,361g
153 CS · 5.5/m
Annie IRL#Annie
Annie · Mid
12 / 8 / 3
38.5% KP
32,507
26.4% share
13,048g
184 CS · 6.6/m
kahuraaaaaaaaaaa#aaaaa
Olaf · ADC
7 / 8 / 7
35.9% KP
21,722
17.6% share
17,025g
268 CS · 9.6/m
Piero#1323
Rell · Support
2 / 4 / 16
46.2% KP
11,978
9.7% share
9,607g
25 CS · 0.9/m
Red side
DefeatH0rnlime#1871
Cho'Gath · Top
3 / 12 / 2
17.9% KP
13,742
14.4% share
8,196g
141 CS · 5.1/m
Buggy2v9#EUW
Shaco · Jungle
3 / 6 / 17
71.4% KP
22,571
23.7% share
11,388g
167 CS · 6/m
Rıza Kayaalp#ONE
Jax · Mid
8 / 7 / 1
32.1% KP
15,915
16.7% share
12,691g
207 CS · 7.4/m
i like coffee#adc
Tristana · ADC
10 / 8 / 6
57.1% KP
27,140
28.5% share
17,468g
231 CS · 8.3/m
BONJOUR L AMI#mio韩服
Rakan · Support
4 / 7 / 15
67.9% KP
15,780
16.6% share
8,437g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
