Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 44 days ago
9 / 8 / 11
K / D / A
48.8%
Kill participation
1,238.6
Damage / min
15,773g
488.8 gold / min
17
11 placed · 3 cleared
250
7.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGo Ha Go Ha#EUW
Camille · Top
5 / 9 / 9
43.8% KP
26,576
14.9% share
12,883g
211 CS · 6.5/m
GeorgeDroydus#fent
Hecarim · Jungle
6 / 6 / 11
53.1% KP
38,996
21.9% share
15,003g
257 CS · 8/m
TWTV GODYR KHAN#LUX
Lux · Mid
14 / 7 / 8
68.8% KP
58,094
32.7% share
16,281g
237 CS · 7.3/m
TwTv RustySniper#Aura
Xayah · ADC
6 / 9 / 6
37.5% KP
43,708
24.6% share
15,383g
279 CS · 8.6/m
Biotic#123
Zilean · Support
1 / 10 / 19
62.5% KP
10,453
5.9% share
9,002g
20 CS · 0.6/m
Red side
VictoryKANG LE CONQUE#RANT
Zaahen · Top
8 / 5 / 8
39% KP
39,641
24.9% share
15,427g
276 CS · 8.6/m
Carnagε#EUW
Trundle · Jungle
5 / 6 / 13
43.9% KP
19,959
12.5% share
12,397g
191 CS · 5.9/m
Annie IRL#Annie
Annie · Mid
9 / 8 / 11
48.8% KP
39,964
25.1% share
15,773g
250 CS · 7.7/m
PSYCHO SHACO#SHACO
Ezreal · ADC
19 / 4 / 5
58.5% KP
52,716
33.1% share
19,233g
234 CS · 7.3/m
NeZoXMyThiiK#0000
Taric · Support
0 / 9 / 26
63.4% KP
6,928
4.4% share
9,869g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
