Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 43 days ago
10 / 5 / 3
K / D / A
41.9%
Kill participation
890.1
Damage / min
12,573g
462.5 gold / min
21
11 placed · 2 cleared
202
7.4 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqweasdx#EUW
Jayce · Top
2 / 4 / 6
25.8% KP
18,351
19.8% share
9,527g
215 CS · 7.9/m
FTH S0bek#Julie
Kha'Zix · Jungle
11 / 5 / 6
54.8% KP
25,669
27.7% share
12,516g
187 CS · 6.9/m
Annie IRL#Annie
Annie · Mid
10 / 5 / 3
41.9% KP
24,195
26.1% share
12,573g
202 CS · 7.4/m
PatxiElPirata#TOP
Kai'Sa · ADC
3 / 8 / 7
32.3% KP
14,645
15.8% share
10,309g
202 CS · 7.4/m
miyosi#505
Poppy · Support
5 / 9 / 13
58.1% KP
9,870
10.6% share
8,794g
28 CS · 1/m
Red side
VictoryNille#76100
Yorick · Top
1 / 7 / 3
12.9% KP
14,981
18.2% share
11,155g
236 CS · 8.7/m
Healthy SPD#ly303
Jarvan IV · Jungle
6 / 7 / 11
54.8% KP
12,660
15.4% share
12,389g
188 CS · 6.9/m
UREK MAZINO#ZTMY
Akali · Mid
9 / 3 / 4
41.9% KP
17,373
21.1% share
12,320g
220 CS · 8.1/m
這個世界真是個悲慘的地方#我不想活了
Lucian · ADC
14 / 9 / 9
74.2% KP
32,447
39.4% share
18,048g
228 CS · 8.4/m
Twitch Aegonxlol#AKALI
Milio · Support
1 / 5 / 23
77.4% KP
4,984
6% share
8,815g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
