Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 30 days ago
4 / 7 / 8
K / D / A
46.2%
Kill participation
848.7
Damage / min
11,432g
383.6 gold / min
27
11 placed · 3 cleared
208
7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVenour#EUW
Ambessa · Top
5 / 6 / 3
30.8% KP
21,929
22% share
12,709g
248 CS · 8.3/m
emily#sheep
Graves · Jungle
7 / 4 / 7
53.8% KP
28,982
29.1% share
15,609g
278 CS · 9.3/m
Annie IRL#Annie
Annie · Mid
4 / 7 / 8
46.2% KP
25,291
25.4% share
11,432g
208 CS · 7/m
Mαster Oogwαy#EUW
Twisted Fate · ADC
5 / 5 / 4
34.6% KP
13,152
13.2% share
16,009g
253 CS · 8.5/m
xiaolongxia#3223
Pyke · Support
5 / 6 / 6
42.3% KP
10,248
10.3% share
9,161g
25 CS · 0.8/m
Red side
Victorytwtv NetakEUW#kick
Camille · Top
4 / 5 / 8
42.9% KP
16,988
16.4% share
10,066g
178 CS · 6/m
jesus jg acc#isus
Qiyana · Jungle
8 / 8 / 11
67.9% KP
25,646
24.7% share
15,553g
211 CS · 7.1/m
L Vasco O #EUW
Orianna · Mid
5 / 5 / 13
64.3% KP
23,491
22.6% share
12,754g
278 CS · 9.3/m
Turning Point 3#III
Caitlyn · ADC
10 / 4 / 6
57.1% KP
26,501
25.5% share
18,294g
315 CS · 10.6/m
J1HUIV#000
Bard · Support
1 / 4 / 17
64.3% KP
11,165
10.8% share
9,188g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
