Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 30 days ago
14 / 8 / 13
K / D / A
60%
Kill participation
1,299.2
Damage / min
14,076g
470.2 gold / min
25
10 placed · 1 cleared
190
6.3 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalbireo#2021
Zaahen · Top
6 / 6 / 8
31.1% KP
26,461
19.8% share
12,482g
227 CS · 7.6/m
Jungle Pocket#EUWW
Hecarim · Jungle
14 / 7 / 15
64.4% KP
31,585
23.6% share
16,323g
235 CS · 7.9/m
Annie IRL#Annie
Annie · Mid
14 / 8 / 13
60% KP
38,890
29.1% share
14,076g
190 CS · 6.3/m
Mαster Oogwαy#EUW
Twisted Fate · ADC
10 / 11 / 13
51.1% KP
28,461
21.3% share
15,917g
190 CS · 6.3/m
Dekap#EUW
Thresh · Support
1 / 10 / 23
53.3% KP
8,324
6.2% share
8,739g
20 CS · 0.7/m
Red side
VictoryHOMEOFFICEABUSER#69420
Gangplank · Top
1 / 6 / 10
26.2% KP
25,592
15.9% share
12,022g
224 CS · 7.5/m
race my mind#drake
Nidalee · Jungle
14 / 7 / 19
78.6% KP
40,094
24.9% share
17,595g
227 CS · 7.6/m
Yuta Okkotsu#BOAT
Galio · Mid
4 / 9 / 17
50% KP
24,572
15.3% share
11,962g
168 CS · 5.6/m
Phreak#EUW67
Yunara · ADC
21 / 11 / 7
66.7% KP
56,181
34.9% share
22,381g
274 CS · 9.2/m
jesus jg acc#isus
Rell · Support
2 / 12 / 31
78.6% KP
14,668
9.1% share
9,995g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
