Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 24 days ago
12 / 8 / 12
K / D / A
68.6%
Kill participation
1,317.7
Damage / min
15,686g
502.8 gold / min
20
10 placed · 3 cleared
202
6.5 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySorcerer#Mage
Karthus · Top
7 / 7 / 12
54.3% KP
44,505
26.4% share
12,806g
233 CS · 7.5/m
JG top boy#lync1
Lee Sin · Jungle
9 / 3 / 15
68.6% KP
39,459
23.4% share
14,578g
216 CS · 6.9/m
Unicow#EUW
Yone · Mid
6 / 3 / 9
42.9% KP
30,496
18.1% share
14,356g
260 CS · 8.3/m
Annie IRL#Annie
Annie · ADC
12 / 8 / 12
68.6% KP
41,112
24.4% share
15,686g
202 CS · 6.5/m
Kittxnly#Luna
Nami · Support
1 / 3 / 25
74.3% KP
12,926
7.7% share
9,969g
29 CS · 0.9/m
Red side
DefeatTwTv Sykenlol#mio韩服
Renekton · Top
5 / 4 / 5
41.7% KP
20,409
19% share
13,834g
292 CS · 9.4/m
Rhilech#15105
Aatrox · Jungle
3 / 9 / 3
25% KP
13,028
12.2% share
13,026g
232 CS · 7.4/m
TwTv SharonMirza#99999
Locke · Mid
10 / 5 / 2
50% KP
34,549
32.2% share
14,412g
232 CS · 7.4/m
Madres Enjoyer#MILK
Viktor · ADC
1 / 8 / 11
50% KP
26,878
25.1% share
11,488g
207 CS · 6.6/m
CristinaFerreira#PT1
Janna · Support
5 / 9 / 10
62.5% KP
12,279
11.5% share
9,547g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
