Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 23 days ago
11 / 6 / 14
K / D / A
61%
Kill participation
1,108.8
Damage / min
13,015g
448 gold / min
14
8 placed · 2 cleared
188
6.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqualzy#001
Qiyana · Top
2 / 4 / 12
34.1% KP
19,450
14% share
11,247g
198 CS · 6.8/m
TWITCHTV CHEEEXY#DADDY
Nidalee · Jungle
21 / 3 / 10
75.6% KP
44,508
32% share
17,733g
202 CS · 7/m
Annie IRL#Annie
Annie · Mid
11 / 6 / 14
61% KP
32,212
23.1% share
13,015g
188 CS · 6.5/m
C1 AD#EUW12
Aphelios · ADC
5 / 7 / 13
43.9% KP
31,129
22.3% share
15,011g
263 CS · 9.1/m
Jocelyn Flores#505
Janna · Support
2 / 6 / 27
70.7% KP
12,001
8.6% share
9,453g
15 CS · 0.5/m
Red side
DefeatMagiFelix5#EUW
Poppy · Top
3 / 5 / 6
34.6% KP
17,121
18.7% share
10,889g
209 CS · 7.2/m
BENJAMIN REVERT#YAHU
Rengar · Jungle
10 / 10 / 3
50% KP
16,412
17.9% share
15,445g
195 CS · 6.7/m
ttv ronaldoo#123
Ryze · Mid
7 / 9 / 5
46.2% KP
23,620
25.8% share
14,398g
261 CS · 9/m
Abner#EUW0
Zeri · ADC
4 / 7 / 9
50% KP
24,332
26.6% share
14,877g
258 CS · 8.9/m
BONJOUR L AMI#mio韩服
Nautilus · Support
2 / 10 / 15
65.4% KP
10,047
11% share
8,853g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
