Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 23 days ago
8 / 11 / 14
K / D / A
52.4%
Kill participation
1,040.3
Damage / min
11,614g
381.2 gold / min
19
11 placed · 1 cleared
151
5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoweh#dog
Olaf · Top
11 / 7 / 4
45.5% KP
28,866
25.8% share
14,928g
256 CS · 8.4/m
Morning coffee#crème
Talon · Jungle
8 / 9 / 10
54.5% KP
24,106
21.6% share
12,701g
206 CS · 6.8/m
kocham azje#caro
Akali · Mid
8 / 6 / 12
60.6% KP
28,628
25.6% share
12,360g
209 CS · 6.9/m
Mercy9#4918
Samira · ADC
3 / 11 / 8
33.3% KP
21,064
18.8% share
12,306g
208 CS · 6.8/m
추억을 엮는 이#6162
Alistar · Support
3 / 9 / 17
60.6% KP
9,094
8.1% share
8,852g
25 CS · 0.8/m
Red side
Victoryjust one barrel#EUW
Gragas · Top
10 / 6 / 10
47.6% KP
25,263
19.2% share
14,275g
245 CS · 8/m
Lyy#angel
Hecarim · Jungle
9 / 7 / 11
47.6% KP
28,226
21.4% share
13,807g
212 CS · 7/m
Annie IRL#Annie
Annie · Mid
8 / 11 / 14
52.4% KP
31,693
24% share
11,614g
151 CS · 5/m
no win condition#etow
Katarina · ADC
13 / 5 / 13
61.9% KP
34,438
26.1% share
17,646g
221 CS · 7.3/m
고군분투일취월장#mio韩服
Rell · Support
2 / 5 / 32
81% KP
12,165
9.2% share
10,402g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
