Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 22 days ago
8 / 8 / 9
K / D / A
41.5%
Kill participation
1,297.2
Damage / min
15,721g
421.7 gold / min
23
9 placed · 3 cleared
250
6.7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
8 / 8 / 9
41.5% KP
48,365
23.6% share
15,721g
250 CS · 6.7/m
Uprising#Muse1
Hecarim · Jungle
7 / 3 / 19
63.4% KP
37,852
18.5% share
20,130g
346 CS · 9.3/m
Ahyeonfan123#kpop
Yone · Mid
13 / 6 / 7
48.8% KP
48,717
23.8% share
17,308g
292 CS · 7.8/m
Slemdre#Aura
Aphelios · ADC
7 / 6 / 9
39% KP
39,939
19.5% share
19,873g
295 CS · 7.9/m
meistro#EUW
Zyra · Support
6 / 8 / 12
43.9% KP
29,812
14.6% share
13,045g
65 CS · 1.7/m
Red side
VictoryMagiFelix5#EUW
Sion · Top
6 / 6 / 11
54.8% KP
26,974
17.5% share
15,044g
242 CS · 6.5/m
Nasser#RM3
Graves · Jungle
6 / 7 / 7
41.9% KP
22,612
14.7% share
17,701g
283 CS · 7.6/m
wincg#EUW2
Cassiopeia · Mid
2 / 11 / 11
41.9% KP
42,162
27.4% share
14,059g
299 CS · 8/m
x3nor#008
Zeri · ADC
11 / 6 / 10
67.7% KP
46,195
30% share
24,819g
385 CS · 10.3/m
keep good mental#07113
Elise · Support
6 / 11 / 4
32.3% KP
16,004
10.4% share
11,672g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
