Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 22 days ago
5 / 6 / 4
K / D / A
33.3%
Kill participation
931.6
Damage / min
8,304g
387.4 gold / min
7
6 placed · 0 cleared
145
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjust one barrel#EUW
Gragas · Top
8 / 7 / 3
55% KP
20,533
29.3% share
9,210g
139 CS · 6.5/m
BAR MOJITO#MACA
Lillia · Jungle
3 / 6 / 8
55% KP
14,516
20.7% share
8,307g
140 CS · 6.5/m
Percy Magic#1234
Jhin · Mid
1 / 3 / 7
40% KP
18,114
25.8% share
8,020g
191 CS · 8.9/m
Mαster Oogwαy#EUW
Yunara · ADC
4 / 7 / 4
40% KP
9,066
12.9% share
10,177g
165 CS · 7.7/m
Danernova#52134
Karma · Support
4 / 4 / 9
65% KP
7,886
11.2% share
6,900g
37 CS · 1.7/m
Red side
Victoryanteno#PT1
Dr. Mundo · Top
2 / 3 / 5
25.9% KP
12,914
16.2% share
9,360g
182 CS · 8.5/m
Маша#KR01
Jayce · Jungle
8 / 3 / 4
44.4% KP
19,868
25% share
11,998g
189 CS · 8.8/m
Annie IRL#Annie
Annie · Mid
5 / 6 / 4
33.3% KP
19,967
25.1% share
8,304g
145 CS · 6.8/m
Évangelyne#APC
Kog'Maw · ADC
8 / 2 / 5
48.1% KP
19,738
24.8% share
12,595g
198 CS · 9.2/m
HMB Click#CPT
Nautilus · Support
4 / 6 / 12
59.3% KP
7,088
8.9% share
7,820g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
