Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 17 days ago
6 / 9 / 5
K / D / A
40.7%
Kill participation
840.8
Damage / min
10,161g
372.7 gold / min
13
9 placed · 0 cleared
178
6.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpoodersussi#1352
Yasuo · Top
8 / 7 / 2
37% KP
20,649
22.1% share
11,941g
219 CS · 8/m
Zefath#EUW
Shaco · Jungle
2 / 6 / 9
40.7% KP
17,630
18.9% share
9,397g
164 CS · 6/m
Annie IRL#Annie
Annie · Mid
6 / 9 / 5
40.7% KP
22,925
24.5% share
10,161g
178 CS · 6.5/m
EXOFENG#KNEEL
Tristana · ADC
8 / 13 / 4
44.4% KP
21,749
23.3% share
12,788g
177 CS · 6.5/m
Calme et Focus#EUW
Leona · Support
3 / 9 / 12
55.6% KP
10,452
11.2% share
8,081g
26 CS · 1/m
Red side
VictoryTurret Syndrome#HEIM
Heimerdinger · Top
5 / 8 / 8
29.5% KP
26,358
23.4% share
11,311g
193 CS · 7.1/m
Ataliyah#TÜRK
Cho'Gath · Jungle
5 / 5 / 8
29.5% KP
14,070
12.5% share
11,251g
196 CS · 7.2/m
Po Gap#EUW
Akali · Mid
13 / 4 / 6
43.2% KP
21,959
19.5% share
15,827g
245 CS · 9/m
monodrama#1314
Zeri · ADC
17 / 7 / 8
56.8% KP
33,879
30.1% share
19,578g
284 CS · 10.4/m
Hungry#444
Rell · Support
4 / 3 / 25
65.9% KP
16,348
14.5% share
10,451g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
