Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 10 days ago
17 / 9 / 18
K / D / A
74.5%
Kill participation
1,215.2
Damage / min
21,343g
513.5 gold / min
26
13 placed · 7 cleared
274
6.6 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryR A F F Y#TOP
Ambessa · Top
3 / 8 / 9
25.5% KP
24,933
13.8% share
16,852g
333 CS · 8/m
SMRADOCH ZICSSI#EUW
Wukong · Jungle
14 / 5 / 11
53.2% KP
46,053
25.4% share
23,008g
330 CS · 7.9/m
Dawidsonek#2137
Kog'Maw · Mid
10 / 10 / 8
38.3% KP
51,153
28.2% share
17,869g
342 CS · 8.2/m
Annie IRL#Annie
Annie · ADC
17 / 9 / 18
74.5% KP
50,512
27.9% share
21,343g
274 CS · 6.6/m
Kite Machine#2015
Blitzcrank · Support
3 / 7 / 21
51.1% KP
8,661
4.8% share
12,768g
36 CS · 0.9/m
Red side
Defeatstardewvalley67#EUW
Varus · Top
7 / 10 / 11
46.2% KP
41,219
24.6% share
18,036g
334 CS · 8/m
bipolar#asd
Naafiri · Jungle
13 / 9 / 10
59% KP
42,798
25.5% share
21,642g
319 CS · 7.7/m
KC NEXT MIDKING#PANDA
Akali · Mid
9 / 10 / 5
35.9% KP
32,266
19.3% share
17,717g
332 CS · 8/m
SpoconeJajeczka#Manda
Yunara · ADC
8 / 10 / 7
38.5% KP
42,332
25.3% share
21,684g
357 CS · 8.6/m
Piero#1323
Lulu · Support
2 / 8 / 26
71.8% KP
8,977
5.4% share
13,216g
26 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
