Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 10 days ago
7 / 11 / 14
K / D / A
50%
Kill participation
776.9
Damage / min
8,947g
321.3 gold / min
81
40 placed · 5 cleared
17
0.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXaden Riorson#9999
Irelia · Top
3 / 16 / 3
18.8% KP
13,399
14.5% share
9,963g
229 CS · 8.2/m
emily#sheep
Nunu & Willump · Jungle
4 / 5 / 15
59.4% KP
17,373
18.7% share
11,475g
196 CS · 7/m
Kylian Dictator#123
Locke · Mid
9 / 8 / 3
37.5% KP
24,829
26.8% share
12,757g
213 CS · 7.6/m
Corynorhinus#Bruce
Kalista · ADC
16 / 7 / 5
65.6% KP
27,629
29.8% share
17,796g
247 CS · 8.9/m
Snabipojk#Ändå
Leona · Support
0 / 6 / 18
56.3% KP
9,483
10.2% share
7,569g
18 CS · 0.6/m
Red side
Victorybetrayal#034
Zed · Top
20 / 4 / 11
73.8% KP
49,442
36.3% share
18,671g
255 CS · 9.2/m
JUGKING#zyb
Graves · Jungle
10 / 8 / 5
35.7% KP
23,957
17.6% share
13,777g
229 CS · 8.2/m
EkkoSuna#SUNA
Ekko · Mid
4 / 2 / 7
26.2% KP
17,889
13.1% share
12,393g
252 CS · 9/m
Effortless#Kind
Ziggs · ADC
1 / 7 / 14
35.7% KP
23,415
17.2% share
11,958g
207 CS · 7.4/m
Annie IRL#Annie
Annie · Support
7 / 11 / 14
50% KP
21,636
15.9% share
8,947g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
