Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 6 days ago
3 / 3 / 16
K / D / A
70.4%
Kill participation
621.3
Damage / min
8,717g
372.5 gold / min
78
35 placed · 6 cleared
18
0.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattonythetiger#lol
Camille · Top
2 / 5 / 4
46.2% KP
18,423
30.2% share
8,243g
152 CS · 6.5/m
imp blood#enjoy
Viego · Jungle
4 / 7 / 1
38.5% KP
7,686
12.6% share
8,043g
116 CS · 5/m
Twtv yurosmid#00019
Syndra · Mid
1 / 8 / 3
30.8% KP
13,793
22.6% share
7,277g
171 CS · 7.3/m
Ainalys#LYS
Xayah · ADC
4 / 3 / 2
46.2% KP
15,850
26% share
10,480g
197 CS · 8.4/m
Biotic#123
Zilean · Support
2 / 4 / 11
100% KP
5,254
8.6% share
6,754g
21 CS · 0.9/m
Red side
Victorypt4#000
Jax · Top
7 / 1 / 7
51.9% KP
22,368
24.6% share
12,713g
215 CS · 9.2/m
S16 CIRCUS OWNER#RESET
Kindred · Jungle
10 / 0 / 5
55.6% KP
20,146
22.2% share
13,408g
211 CS · 9/m
ObiDagsYTB#EUW
Locke · Mid
5 / 4 / 3
29.6% KP
17,575
19.3% share
9,898g
188 CS · 8/m
Sylphie#白 雪
Aphelios · ADC
2 / 5 / 6
29.6% KP
16,228
17.9% share
11,592g
217 CS · 9.3/m
Annie IRL#Annie
Annie · Support
3 / 3 / 16
70.4% KP
14,538
16% share
8,717g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
