Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 2 days ago
13 / 7 / 12
K / D / A
75.8%
Kill participation
1,551.9
Damage / min
16,312g
496.1 gold / min
28
13 placed · 1 cleared
224
6.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
13 / 7 / 12
75.8% KP
51,031
30.8% share
16,312g
224 CS · 6.8/m
zng zng zng#11111
Quinn · Jungle
2 / 9 / 16
54.5% KP
25,395
15.4% share
14,559g
245 CS · 7.5/m
betrayal#034
Zed · Mid
8 / 6 / 7
45.5% KP
33,264
20.1% share
13,695g
240 CS · 7.3/m
Omni#OPLY
Ezreal · ADC
4 / 4 / 10
42.4% KP
34,424
20.8% share
14,521g
269 CS · 8.2/m
lewozu#2165
Draven · Support
6 / 8 / 13
57.6% KP
21,320
12.9% share
11,769g
60 CS · 1.8/m
Red side
VictoryDYM#BÉNI
Sion · Top
3 / 6 / 15
52.9% KP
17,545
16.3% share
13,667g
218 CS · 6.6/m
Porkarim#fent
Hecarim · Jungle
19 / 5 / 7
76.5% KP
36,317
33.8% share
21,085g
275 CS · 8.4/m
sasi#yrs
Yone · Mid
6 / 6 / 7
38.2% KP
21,629
20.1% share
14,108g
269 CS · 8.2/m
Ad Astra#2154
Aurelion Sol · ADC
6 / 8 / 8
41.2% KP
23,606
22% share
14,463g
257 CS · 7.8/m
mog supp#MOG
Thresh · Support
0 / 8 / 22
64.7% KP
8,271
7.7% share
9,871g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
