Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Normal Draft · 105 days ago
3 / 1 / 6
K / D / A
40.9%
Kill participation
499.1
Damage / min
8,798g
445.1 gold / min
29
4 placed · 5 cleared
150
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaifonyxxx#5eer
Fiora · Top
3 / 2 / 0
13.6% KP
10,337
17% share
8,305g
181 CS · 9.2/m
Another Day#000
Bel'Veth · Jungle
3 / 1 / 6
40.9% KP
9,865
16.2% share
8,798g
150 CS · 7.6/m
WitchBlair#EUNE
Samira · Mid
9 / 3 / 0
40.9% KP
19,324
31.8% share
10,237g
176 CS · 8.9/m
Lovely#00000
Lux · ADC
6 / 2 / 5
50% KP
14,660
24.1% share
9,683g
157 CS · 7.9/m
IPeelHarder#missy
Rell · Support
1 / 2 / 13
63.6% KP
6,622
10.9% share
6,070g
22 CS · 1.1/m
Red side
DefeatImladris#dvd
Singed · Top
2 / 5 / 1
30% KP
13,818
28.8% share
7,998g
195 CS · 9.9/m
ame#meows
Aatrox · Jungle
5 / 4 / 2
70% KP
12,672
26.4% share
8,713g
165 CS · 8.3/m
sanczan#EUNE
Smolder · Mid
0 / 4 / 1
10% KP
10,954
22.9% share
7,005g
159 CS · 8/m
FrajerskeDziecie#KONFI
Aphelios · ADC
1 / 5 / 4
50% KP
5,950
12.4% share
6,731g
132 CS · 6.7/m
kocham ame#love
Thresh · Support
2 / 5 / 3
50% KP
4,517
9.4% share
5,634g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
