Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 105 days ago
4 / 11 / 6
K / D / A
21.3%
Kill participation
733.5
Damage / min
16,325g
470.7 gold / min
20
12 placed · 3 cleared
311
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprzej3bane zycie#2137
Urgot · Top
8 / 13 / 4
30.8% KP
28,692
18.9% share
14,997g
218 CS · 6.3/m
dodonadodo#int
Graves · Jungle
7 / 10 / 10
43.6% KP
33,829
22.3% share
16,111g
271 CS · 7.8/m
Classless#65961
Zoe · Mid
7 / 7 / 12
48.7% KP
35,318
23.3% share
12,770g
199 CS · 5.7/m
Dzela#1111
Lux · ADC
17 / 10 / 4
53.8% KP
45,035
29.7% share
22,147g
306 CS · 8.8/m
Pekay#EUR
Seraphine · Support
0 / 7 / 19
48.7% KP
8,666
5.7% share
9,538g
50 CS · 1.4/m
Red side
Victory90s#999
Skarner · Top
9 / 8 / 10
40.4% KP
34,660
24.2% share
15,595g
244 CS · 7/m
goodnight gnarz#bye
Evelynn · Jungle
15 / 4 / 7
46.8% KP
36,676
25.6% share
17,378g
220 CS · 6.3/m
Another Day#000
Yone · Mid
4 / 11 / 6
21.3% KP
25,441
17.8% share
16,325g
311 CS · 9/m
ZbIb#zbib
Tristana · ADC
16 / 9 / 6
46.8% KP
40,593
28.4% share
20,061g
273 CS · 7.9/m
Larsse#1v9
Nami · Support
3 / 7 / 19
46.8% KP
5,800
4.1% share
11,281g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
