Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 105 days ago
1 / 8 / 10
K / D / A
42.3%
Kill participation
399.9
Damage / min
9,647g
352.1 gold / min
11
8 placed · 2 cleared
173
6.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFederals1#3520
Darius · Top
8 / 10 / 4
48% KP
21,909
21.4% share
12,753g
184 CS · 6.7/m
Cieply Harnas#SMAK
Taliyah · Jungle
4 / 3 / 7
44% KP
21,332
20.9% share
12,892g
266 CS · 9.7/m
LateralExpert#LAE
Vladimir · Mid
6 / 2 / 6
48% KP
25,495
24.9% share
11,833g
218 CS · 8/m
nonchalant adam#kret
Tristana · ADC
7 / 7 / 6
52% KP
25,551
25% share
14,987g
249 CS · 9.1/m
Wicia#Bloom
Lulu · Support
0 / 4 / 15
60% KP
8,005
7.8% share
7,922g
31 CS · 1.1/m
Red side
DefeatNidzaBrat#1234
Rumble · Top
2 / 8 / 7
34.6% KP
25,757
30.5% share
8,958g
170 CS · 6.2/m
blade phantom#kzn
Sylas · Jungle
11 / 2 / 5
61.5% KP
18,220
21.6% share
13,141g
206 CS · 7.5/m
Frank612#EUNE
Naafiri · Mid
7 / 1 / 1
30.8% KP
19,782
23.4% share
10,750g
231 CS · 8.4/m
Another Day#000
Yasuo · ADC
1 / 8 / 10
42.3% KP
10,957
13% share
9,647g
173 CS · 6.3/m
parkour kitten#YOOO
Janna · Support
5 / 6 / 11
61.5% KP
9,695
11.5% share
8,127g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
