Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Normal Draft · 104 days ago
10 / 4 / 6
K / D / A
57.1%
Kill participation
1,586.8
Damage / min
15,751g
560.5 gold / min
20
8 placed · 1 cleared
236
8.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykraknalyzce#EUNE
Nasus · Top
0 / 5 / 6
21.4% KP
15,614
12.8% share
9,780g
205 CS · 7.3/m
Nepotahatelnej#12345
Nocturne · Jungle
8 / 2 / 2
35.7% KP
18,076
14.9% share
12,695g
218 CS · 7.8/m
Axios#EUNE1
Azir · Mid
9 / 5 / 7
57.1% KP
33,880
27.9% share
14,203g
230 CS · 8.2/m
Another Day#000
Ezreal · ADC
10 / 4 / 6
57.1% KP
44,588
36.7% share
15,751g
236 CS · 8.4/m
IPeelHarder#missy
Sona · Support
1 / 4 / 14
53.6% KP
9,403
7.7% share
9,078g
26 CS · 0.9/m
Red side
DefeatAleksAn156#KALJW
Trundle · Top
5 / 6 / 4
45% KP
20,173
21% share
11,073g
184 CS · 6.5/m
mrzimovuigru#6767
Diana · Jungle
7 / 5 / 7
70% KP
21,622
22.5% share
14,040g
205 CS · 7.3/m
Hethazel#terxz
Yone · Mid
7 / 6 / 6
65% KP
32,493
33.8% share
14,196g
241 CS · 8.6/m
BTWJORO3#EUNE
Zeri · ADC
1 / 4 / 7
40% KP
12,382
12.9% share
11,333g
186 CS · 6.6/m
Murkyy#1712
Janna · Support
0 / 7 / 13
65% KP
9,564
9.9% share
7,969g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
