Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 104 days ago
6 / 11 / 2
K / D / A
22.2%
Kill participation
675.3
Damage / min
14,954g
428.3 gold / min
34
13 placed · 3 cleared
265
7.6 CS / min
Objective control
5
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAyoki#ハタケ
Darius · Top
12 / 4 / 7
41.3% KP
33,079
22.8% share
15,959g
258 CS · 7.4/m
kabz#EUNE
Wukong · Jungle
11 / 6 / 12
50% KP
21,905
15.1% share
17,906g
267 CS · 7.6/m
Papigares#EUNE
Akali · Mid
13 / 5 / 8
45.7% KP
39,855
27.4% share
16,216g
263 CS · 7.5/m
Mec2Paname#9303
Brand · ADC
9 / 10 / 13
47.8% KP
37,017
25.5% share
15,444g
187 CS · 5.4/m
angst#zxc
Blitzcrank · Support
1 / 11 / 16
37% KP
13,393
9.2% share
10,042g
21 CS · 0.6/m
Red side
DefeatAnother Day#000
Yone · Top
6 / 11 / 2
22.2% KP
23,580
16.6% share
14,954g
265 CS · 7.6/m
OBK Essa San#OBK
Xin Zhao · Jungle
5 / 13 / 8
36.1% KP
19,425
13.6% share
13,011g
213 CS · 6.1/m
PridefulQueen#EUNE
Vex · Mid
10 / 6 / 5
41.7% KP
40,869
28.7% share
14,418g
237 CS · 6.8/m
i love altgirls#rank1
Tristana · ADC
13 / 6 / 5
50% KP
35,084
24.6% share
20,385g
307 CS · 8.8/m
MILICKE8#EUNE
Senna · Support
2 / 10 / 18
55.6% KP
23,406
16.4% share
11,168g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
