Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 104 days ago
19 / 4 / 8
K / D / A
60%
Kill participation
1,990.5
Damage / min
18,898g
779.3 gold / min
21
7 placed · 1 cleared
243
10 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcoiosu#3101
Teemo · Top
4 / 8 / 2
30% KP
26,155
32.5% share
10,852g
200 CS · 8.2/m
Deevy2#EUNE
Master Yi · Jungle
10 / 8 / 3
65% KP
17,418
21.6% share
12,377g
173 CS · 7.1/m
Stavek Bořitel#EUNE
Twisted Fate · Mid
3 / 10 / 7
50% KP
18,627
23.1% share
9,065g
146 CS · 6/m
Danixek#EUNE
Kalista · ADC
2 / 10 / 6
40% KP
12,713
15.8% share
9,530g
149 CS · 6.1/m
T0MC3K#MFFUK
Alistar · Support
1 / 9 / 7
40% KP
5,647
7% share
6,189g
15 CS · 0.6/m
Red side
VictoryZylite#EUNE
Rek'Sai · Top
11 / 6 / 4
33.3% KP
17,111
15% share
10,178g
140 CS · 5.8/m
Mambaya#EUNEE
Rammus · Jungle
7 / 1 / 13
44.4% KP
13,426
11.8% share
11,184g
158 CS · 6.5/m
Another Day#000
Yone · Mid
19 / 4 / 8
60% KP
48,270
42.3% share
18,898g
243 CS · 10/m
Exi#CSX
Zyra · ADC
7 / 6 / 6
28.9% KP
24,509
21.5% share
11,132g
192 CS · 7.9/m
IPeelHarder#missy
Seraphine · Support
1 / 4 / 17
40% KP
10,899
9.5% share
7,540g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
