Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Flex · 104 days ago
12 / 8 / 12
K / D / A
64.9%
Kill participation
1,528.3
Damage / min
15,250g
430.2 gold / min
21
12 placed · 3 cleared
260
7.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKulawy Filip#meow
Darius · Top
4 / 8 / 11
40.5% KP
19,131
13.8% share
12,387g
250 CS · 7.1/m
InterContinental#QUQU
Jarvan IV · Jungle
8 / 6 / 18
70.3% KP
22,068
15.9% share
15,416g
240 CS · 6.8/m
Another Day#000
Hwei · Mid
12 / 8 / 12
64.9% KP
54,180
39.1% share
15,250g
260 CS · 7.3/m
Zeeco#Zee
Jhin · ADC
13 / 6 / 6
51.4% KP
37,695
27.2% share
18,393g
303 CS · 8.5/m
IPeelHarder#missy
Soraka · Support
0 / 5 / 23
62.2% KP
5,440
3.9% share
9,741g
43 CS · 1.2/m
Red side
VictoryWARDASIU#EUNE
Pantheon · Top
12 / 11 / 9
63.6% KP
45,689
35.1% share
18,604g
223 CS · 6.3/m
Airinessy#EUNE
Dr. Mundo · Jungle
7 / 6 / 10
51.5% KP
23,357
18% share
14,919g
232 CS · 6.5/m
Yantah#8054
Kayle · Mid
5 / 2 / 8
39.4% KP
19,710
15.2% share
17,567g
351 CS · 9.9/m
Gohanek#EUNE
Caitlyn · ADC
6 / 8 / 6
36.4% KP
22,098
17% share
17,658g
320 CS · 9/m
aim into me#EUNE
Camille · Support
3 / 10 / 12
45.5% KP
19,170
14.7% share
9,989g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
