Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 103 days ago
13 / 5 / 4
K / D / A
44.7%
Kill participation
1,473.2
Damage / min
18,191g
579 gold / min
19
11 placed · 2 cleared
314
10 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPouncy#EUNE
Lissandra · Top
6 / 10 / 12
47.4% KP
38,337
24.3% share
11,462g
193 CS · 6.1/m
Airinessy#EUNE
Nocturne · Jungle
2 / 6 / 10
31.6% KP
12,963
8.2% share
10,701g
171 CS · 5.4/m
Another Day#000
Yone · Mid
13 / 5 / 4
44.7% KP
46,283
29.4% share
18,191g
314 CS · 10/m
One hole 9 tails#emi
Ahri · ADC
15 / 1 / 6
55.3% KP
51,534
32.7% share
17,552g
250 CS · 8/m
IPeelHarder#missy
Sona · Support
2 / 4 / 18
52.6% KP
8,450
5.4% share
9,382g
34 CS · 1.1/m
Red side
DefeatPanunu#EUNE
Gragas · Top
4 / 8 / 11
57.7% KP
23,571
21.8% share
11,185g
180 CS · 5.7/m
I AM A NICE GUY#EUNE
Graves · Jungle
12 / 8 / 6
69.2% KP
25,938
24% share
17,303g
244 CS · 7.8/m
koki#125
Viktor · Mid
5 / 8 / 7
46.2% KP
26,608
24.6% share
12,297g
234 CS · 7.4/m
Plazma#keks
Syndra · ADC
4 / 8 / 10
53.8% KP
22,382
20.7% share
12,681g
189 CS · 6/m
Nikki#cos
Nami · Support
1 / 6 / 20
80.8% KP
9,615
8.9% share
9,429g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
