Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 103 days ago
9 / 1 / 3
K / D / A
38.7%
Kill participation
1,194.9
Damage / min
15,592g
555.5 gold / min
14
10 placed · 1 cleared
308
11 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDentuer#666
Ambessa · Top
2 / 7 / 3
41.7% KP
11,975
17.8% share
9,423g
191 CS · 6.8/m
czareknµch#EUNE
LeBlanc · Jungle
5 / 7 / 4
75% KP
20,435
30.3% share
10,464g
154 CS · 5.5/m
BeNNy1998123#EUNE
Viktor · Mid
1 / 6 / 0
8.3% KP
10,741
15.9% share
8,993g
224 CS · 8/m
SPΣKTRΛ#ASQ
Jhin · ADC
4 / 6 / 2
50% KP
13,241
19.7% share
12,975g
252 CS · 9/m
Bunek#70304
Zilean · Support
0 / 5 / 2
16.7% KP
10,991
16.3% share
6,742g
51 CS · 1.8/m
Red side
VictoryCOIN FLIP KATA#EUNE
Akali · Top
11 / 6 / 2
41.9% KP
29,683
30.3% share
13,135g
200 CS · 7.1/m
Chovy Junior#XXDD
Evelynn · Jungle
7 / 2 / 2
29% KP
16,836
17.2% share
12,335g
198 CS · 7.1/m
Another Day#000
Yone · Mid
9 / 1 / 3
38.7% KP
33,536
34.3% share
15,592g
308 CS · 11/m
papam susne#mnam
Caitlyn · ADC
4 / 3 / 3
22.6% KP
14,054
14.4% share
13,980g
294 CS · 10.5/m
IPeelHarder#missy
Milio · Support
0 / 1 / 14
45.2% KP
3,745
3.8% share
8,291g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
