Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Normal Draft · 103 days ago
5 / 1 / 4
K / D / A
40.9%
Kill participation
602.3
Damage / min
8,967g
420.7 gold / min
22
5 placed · 3 cleared
157
7.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSebyk#haha
Gnar · Top
1 / 4 / 0
10% KP
13,037
29% share
6,914g
177 CS · 8.3/m
Charlies Lekirk#1009
Naafiri · Jungle
3 / 4 / 3
60% KP
8,823
19.6% share
7,880g
132 CS · 6.2/m
DaredevilZamira#EUNE
Locke · Mid
3 / 4 / 2
50% KP
8,325
18.5% share
7,456g
127 CS · 6/m
BaBlGam#bobo
Ashe · ADC
1 / 4 / 3
40% KP
8,714
19.4% share
7,909g
169 CS · 7.9/m
Horyy#Patko
Neeko · Support
2 / 6 / 2
40% KP
6,124
13.6% share
5,510g
33 CS · 1.5/m
Red side
VictoryWX xiaobaobartek#CHINA
Fiora · Top
8 / 2 / 1
40.9% KP
16,270
23.6% share
12,340g
220 CS · 10.3/m
Another Day#000
Sylas · Jungle
5 / 1 / 4
40.9% KP
12,840
18.6% share
8,967g
157 CS · 7.4/m
Miś Mumiś#GMLL
Viktor · Mid
4 / 1 / 4
36.4% KP
19,842
28.7% share
9,127g
171 CS · 8/m
IChokeHard#Her
Ezreal · ADC
4 / 3 / 5
40.9% KP
14,207
20.6% share
10,334g
205 CS · 9.6/m
IPeelHarder#missy
Karma · Support
1 / 3 / 6
31.8% KP
5,922
8.6% share
5,975g
39 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
