Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Normal Draft · 103 days ago
20 / 14 / 5
K / D / A
45.5%
Kill participation
1,404.7
Damage / min
18,472g
509.6 gold / min
19
4 placed · 3 cleared
205
5.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatadministrator#ggwp
Yorick · Top
1 / 10 / 3
9.5% KP
27,820
15.4% share
14,067g
276 CS · 7.6/m
FEAR#nam
Rengar · Jungle
14 / 16 / 10
57.1% KP
46,291
25.6% share
16,773g
200 CS · 5.5/m
ParuwkaSkolima67#skoli
Teemo · Mid
11 / 9 / 10
50% KP
46,559
25.8% share
16,029g
216 CS · 6/m
ALECSSSS7#Xayah
Xayah · ADC
13 / 12 / 4
40.5% KP
46,976
26% share
17,170g
253 CS · 7/m
AdamHD#EUNE
Rakan · Support
3 / 8 / 23
61.9% KP
13,128
7.3% share
11,855g
41 CS · 1.1/m
Red side
VictoryC I U B A#JAGA
Cho'Gath · Top
12 / 3 / 9
38.2% KP
49,596
26.1% share
20,257g
306 CS · 8.4/m
IHaveHantavirus#COUGH
Quinn · Jungle
11 / 14 / 14
45.5% KP
31,914
16.8% share
16,682g
190 CS · 5.2/m
Another Day#000
Locke · Mid
20 / 14 / 5
45.5% KP
50,919
26.8% share
18,472g
205 CS · 5.7/m
IChokeHard#Her
Sivir · ADC
12 / 6 / 10
40% KP
47,149
24.8% share
19,482g
338 CS · 9.3/m
IPeelHarder#missy
Yuumi · Support
0 / 6 / 24
43.6% KP
10,164
5.4% share
10,407g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
