Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 103 days ago
7 / 3 / 10
K / D / A
44.7%
Kill participation
1,076.5
Damage / min
16,759g
501.8 gold / min
37
14 placed · 1 cleared
333
10 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaarnian#EUNE
Gangplank · Top
5 / 10 / 2
28% KP
35,216
27.2% share
13,870g
258 CS · 7.7/m
aginas#EUNE
Nocturne · Jungle
6 / 9 / 9
60% KP
18,133
14% share
13,189g
206 CS · 6.2/m
GASZE SOBIE#KASSA
Viktor · Mid
4 / 6 / 3
28% KP
27,793
21.4% share
11,405g
230 CS · 6.9/m
zane uwu#DOINB
Kalista · ADC
9 / 7 / 4
52% KP
40,011
30.9% share
18,903g
344 CS · 10.3/m
D o p a m i n e#kass
Janna · Support
1 / 6 / 13
56% KP
8,464
6.5% share
8,774g
27 CS · 0.8/m
Red side
VictoryKobila#EUNE
Camille · Top
8 / 8 / 5
34.2% KP
22,991
14.8% share
13,320g
180 CS · 5.4/m
FireDevil#GOD
Karthus · Jungle
9 / 8 / 17
68.4% KP
38,662
24.9% share
16,305g
283 CS · 8.5/m
Another Day#000
Yone · Mid
7 / 3 / 10
44.7% KP
35,954
23.1% share
16,759g
333 CS · 10/m
Just Pretend#0men
Ezreal · ADC
11 / 2 / 12
60.5% KP
37,412
24.1% share
18,446g
303 CS · 9.1/m
julkaniezkorei#uwu
Senna · Support
3 / 4 / 20
60.5% KP
20,524
13.2% share
12,591g
62 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
