Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 102 days ago
7 / 2 / 8
K / D / A
40.5%
Kill participation
1,138.4
Damage / min
15,295g
516.1 gold / min
23
10 placed · 3 cleared
262
8.8 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMisused#666
Shen · Top
8 / 5 / 5
68.4% KP
30,552
34.2% share
13,662g
189 CS · 6.4/m
The Pridestalker#Huge
Warwick · Jungle
3 / 9 / 10
68.4% KP
12,502
14% share
10,615g
152 CS · 5.1/m
Unicornik#EUNE
Orianna · Mid
3 / 6 / 10
68.4% KP
20,962
23.4% share
10,556g
213 CS · 7.2/m
Dopa#Sad
Caitlyn · ADC
2 / 11 / 3
26.3% KP
10,928
12.2% share
10,574g
217 CS · 7.3/m
H E A V E N#KIKI
Blitzcrank · Support
3 / 6 / 5
42.1% KP
14,516
16.2% share
8,853g
48 CS · 1.6/m
Red side
VictoryKetaminos#12345
Ornn · Top
1 / 5 / 9
27% KP
19,231
14.2% share
12,170g
234 CS · 7.9/m
EllGato#Shaco
Shaco · Jungle
17 / 3 / 8
67.6% KP
31,058
23% share
15,895g
208 CS · 7/m
Mr Musketeer#21HM
Hwei · Mid
11 / 5 / 7
48.6% KP
46,613
34.5% share
14,959g
247 CS · 8.3/m
Another Day#000
Yone · ADC
7 / 2 / 8
40.5% KP
33,734
25% share
15,295g
262 CS · 8.8/m
IPeelHarder#missy
Soraka · Support
1 / 4 / 15
43.2% KP
4,455
3.3% share
8,415g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
