Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 102 days ago
5 / 5 / 0
K / D / A
31.3%
Kill participation
619.7
Damage / min
13,644g
464.1 gold / min
18
9 placed · 2 cleared
251
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOliś#EUΝE
Urgot · Top
9 / 2 / 8
56.7% KP
28,308
27.2% share
13,479g
228 CS · 7.8/m
서 ω#nakos
Bel'Veth · Jungle
9 / 5 / 7
53.3% KP
17,812
17.1% share
15,409g
213 CS · 7.2/m
hussars meretrix#EUNE
Ekko · Mid
5 / 4 / 4
30% KP
23,692
22.8% share
11,958g
242 CS · 8.2/m
The Uncle#Θείος
Mel · ADC
7 / 2 / 3
33.3% KP
24,061
23.1% share
14,494g
249 CS · 8.5/m
LoRd Of P3aCe#EUNE
Seraphine · Support
0 / 3 / 13
43.3% KP
10,168
9.8% share
8,994g
50 CS · 1.7/m
Red side
Defeatrealjefriepstin#ILAND
Heimerdinger · Top
2 / 13 / 3
31.3% KP
27,633
32% share
10,182g
210 CS · 7.1/m
Baciar#EUNE
Wukong · Jungle
5 / 4 / 3
50% KP
13,537
15.7% share
13,068g
259 CS · 8.8/m
Frank612#EUNE
Ahri · Mid
3 / 5 / 4
43.8% KP
16,217
18.8% share
10,686g
234 CS · 8/m
Another Day#000
Yone · ADC
5 / 5 / 0
31.3% KP
18,219
21.1% share
13,644g
251 CS · 8.5/m
angst#zxc
Janna · Support
1 / 3 / 10
68.8% KP
10,764
12.5% share
7,911g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
