Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 102 days ago
6 / 4 / 5
K / D / A
26.2%
Kill participation
733.9
Damage / min
15,943g
480.7 gold / min
27
12 placed · 1 cleared
301
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOñix#EUNE
Yasuo · Top
0 / 8 / 3
11.5% KP
13,598
10.7% share
10,411g
262 CS · 7.9/m
Wang#yuumi
Sylas · Jungle
6 / 11 / 9
57.7% KP
18,967
14.9% share
13,035g
166 CS · 5/m
MARSEILLE CRAVER#loric
Zed · Mid
8 / 4 / 7
57.7% KP
30,582
24% share
16,356g
300 CS · 9/m
Joki#9898
Ziggs · ADC
7 / 9 / 9
61.5% KP
37,459
29.3% share
16,483g
260 CS · 7.8/m
WillTheScout#EUNE
Senna · Support
5 / 10 / 18
88.5% KP
27,027
21.2% share
12,233g
44 CS · 1.3/m
Red side
Victoryur hot step bro #EUNE
Fiora · Top
10 / 7 / 6
38.1% KP
33,586
23% share
16,858g
249 CS · 7.5/m
GabrychaBąk123#JDisa
Naafiri · Jungle
17 / 6 / 8
59.5% KP
41,173
28.2% share
18,793g
267 CS · 8.1/m
Another Day#000
Yone · Mid
6 / 4 / 5
26.2% KP
24,340
16.7% share
15,943g
301 CS · 9.1/m
Primeloryz#EUNE
Karthus · ADC
7 / 4 / 11
42.9% KP
36,061
24.7% share
16,121g
276 CS · 8.3/m
Jajan Jović#8604
Leona · Support
2 / 5 / 16
42.9% KP
10,947
7.5% share
10,299g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
