Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Normal Draft · 102 days ago
4 / 9 / 7
K / D / A
42.3%
Kill participation
844
Damage / min
12,856g
447.9 gold / min
14
7 placed · 0 cleared
267
9.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwe eat those#ff 15
Tahm Kench · Top
8 / 9 / 6
53.8% KP
33,120
31% share
10,974g
170 CS · 5.9/m
뒤에서온다#2530
Sylas · Jungle
4 / 12 / 5
34.6% KP
14,353
13.4% share
11,319g
158 CS · 5.5/m
mojzes II#EUNE
Katarina · Mid
8 / 12 / 2
38.5% KP
25,176
23.5% share
12,242g
157 CS · 5.5/m
Another Day#000
Yone · ADC
4 / 9 / 7
42.3% KP
24,224
22.6% share
12,856g
267 CS · 9.3/m
IPeelHarder#missy
Janna · Support
2 / 5 / 9
42.3% KP
10,093
9.4% share
8,535g
42 CS · 1.5/m
Red side
Victory被囚禁的符文法師#曲境折跃
Ambessa · Top
6 / 9 / 9
31.9% KP
42,516
25.7% share
13,629g
180 CS · 6.3/m
Billy Ray Cyrus#999
Qiyana · Jungle
20 / 8 / 4
51.1% KP
45,869
27.8% share
18,361g
224 CS · 7.8/m
The Regen#Empty
Akali · Mid
13 / 4 / 8
44.7% KP
37,432
22.7% share
12,525g
180 CS · 6.3/m
Aki#6532
Aurora · ADC
7 / 5 / 14
44.7% KP
29,343
17.8% share
13,893g
204 CS · 7.1/m
Kotlar Security#SECUR
Leona · Support
1 / 0 / 19
42.6% KP
10,031
6.1% share
9,585g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
