Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 102 days ago
20 / 1 / 7
K / D / A
67.5%
Kill participation
1,676.4
Damage / min
20,703g
715.1 gold / min
22
10 placed · 0 cleared
309
10.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdoamne de ce eu#MEREU
Teemo · Top
5 / 5 / 3
44.4% KP
24,485
34.7% share
12,438g
239 CS · 8.3/m
konimrd#EUNE
Nasus · Jungle
5 / 10 / 2
38.9% KP
11,742
16.6% share
11,319g
186 CS · 6.4/m
Nixanor#EUNE
LeBlanc · Mid
6 / 8 / 6
66.7% KP
21,656
30.6% share
10,029g
140 CS · 4.8/m
Timba#EUNE
Caitlyn · ADC
2 / 9 / 1
16.7% KP
7,452
10.5% share
9,336g
185 CS · 6.4/m
SKakunoS#EUNE
Lux · Support
0 / 8 / 3
16.7% KP
5,327
7.5% share
7,320g
81 CS · 2.8/m
Red side
VictoryCrackless#7420
Heimerdinger · Top
6 / 6 / 3
22.5% KP
31,995
26.5% share
13,301g
249 CS · 8.6/m
Possum#p3gm3
Viego · Jungle
7 / 3 / 5
30% KP
12,516
10.4% share
13,143g
210 CS · 7.3/m
Agartha Defender#21904
Orianna · Mid
3 / 7 / 9
30% KP
16,148
13.4% share
10,626g
204 CS · 7/m
Another Day#000
Yone · ADC
20 / 1 / 7
67.5% KP
48,531
40.2% share
20,703g
309 CS · 10.7/m
IPeelHarder#missy
Yuumi · Support
4 / 1 / 25
72.5% KP
11,530
9.6% share
11,936g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
