Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 102 days ago
2 / 1 / 4
K / D / A
21.4%
Kill participation
308.8
Damage / min
14,714g
424.2 gold / min
29
14 placed · 4 cleared
370
10.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Garen · Top
1 / 10 / 1
9.5% KP
15,675
15% share
12,388g
290 CS · 8.4/m
Łűńåćy őƒ ÂÐÇ#ZERO
Graves · Jungle
10 / 4 / 6
76.2% KP
24,877
23.7% share
17,246g
288 CS · 8.3/m
Foxu#foxu
Ahri · Mid
4 / 3 / 5
42.9% KP
22,252
21.2% share
11,512g
259 CS · 7.5/m
blade phantom#kzn
Kai'Sa · ADC
5 / 3 / 4
42.9% KP
16,576
15.8% share
16,297g
314 CS · 9.1/m
Frenkiee#EUNE
Syndra · Support
1 / 8 / 11
57.1% KP
25,415
24.3% share
9,635g
52 CS · 1.5/m
Red side
VictoryNEON XXL#sta1
Camille · Top
13 / 2 / 3
57.1% KP
38,648
36.5% share
19,448g
320 CS · 9.2/m
SommerLiebe#EUNE
Taliyah · Jungle
3 / 11 / 6
32.1% KP
15,660
14.8% share
13,712g
233 CS · 6.7/m
Another Day#000
Yone · Mid
2 / 1 / 4
21.4% KP
10,709
10.1% share
14,714g
370 CS · 10.7/m
gender dysphoria#awoof
Hwei · ADC
8 / 4 / 5
46.4% KP
32,081
30.3% share
16,096g
271 CS · 7.8/m
Izcrets#EUNE
Nami · Support
2 / 3 / 12
50% KP
8,783
8.3% share
9,810g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
