Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 101 days ago
1 / 5 / 3
K / D / A
22.2%
Kill participation
475.4
Damage / min
8,092g
351.6 gold / min
12
7 placed · 0 cleared
199
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNewChampOldStory#EUNE
Jax · Top
5 / 8 / 0
27.8% KP
12,219
22.6% share
8,751g
156 CS · 6.8/m
Wοrst One#EUNE
Briar · Jungle
4 / 10 / 7
61.1% KP
9,908
18.3% share
9,030g
106 CS · 4.6/m
Another Day#000
Yone · Mid
1 / 5 / 3
22.2% KP
10,943
20.2% share
8,092g
199 CS · 8.6/m
Jhin Beαm#VorD
Jhin · ADC
8 / 5 / 4
66.7% KP
17,111
31.7% share
11,607g
176 CS · 7.6/m
IPeelHarder#missy
Soraka · Support
0 / 2 / 12
66.7% KP
3,881
7.2% share
5,997g
23 CS · 1/m
Red side
Victoryilovecoffee#HaHa
Rumble · Top
8 / 5 / 3
36.7% KP
16,303
21.1% share
10,502g
176 CS · 7.6/m
lobby admin#blood
Talon · Jungle
6 / 4 / 3
30% KP
14,616
19% share
11,201g
215 CS · 9.3/m
Nightmare God#EUNE
Riven · Mid
3 / 3 / 4
23.3% KP
9,569
12.4% share
10,830g
194 CS · 8.4/m
thebreacer123456#EUNE
Tristana · ADC
12 / 3 / 4
53.3% KP
30,668
39.8% share
15,287g
211 CS · 9.2/m
Micii#KING
Alistar · Support
1 / 3 / 14
50% KP
5,934
7.7% share
8,175g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
