Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 101 days ago
11 / 5 / 2
K / D / A
50%
Kill participation
1,167
Damage / min
15,197g
557.3 gold / min
19
9 placed · 5 cleared
285
10.5 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnzed#AX9
Irelia · Top
6 / 8 / 1
26.9% KP
19,635
21.9% share
12,496g
236 CS · 8.7/m
난 정말 미졌다#아쁘다
Ivern · Jungle
1 / 5 / 13
53.8% KP
8,575
9.6% share
10,416g
151 CS · 5.5/m
Another Day#000
Yone · Mid
11 / 5 / 2
50% KP
31,820
35.5% share
15,197g
285 CS · 10.5/m
sNk Joker0n Jack#EUNE
Trundle · ADC
3 / 8 / 7
38.5% KP
18,045
20.1% share
11,315g
211 CS · 7.7/m
새로운 시작#1v9
Nautilus · Support
5 / 2 / 7
46.2% KP
11,683
13% share
8,431g
28 CS · 1/m
Red side
VictoryTTV BunnyVu#Nami
Renekton · Top
12 / 4 / 1
46.4% KP
29,124
30.5% share
16,747g
276 CS · 10.1/m
Revillo#FRYTA
Zac · Jungle
5 / 5 / 5
35.7% KP
11,660
12.2% share
10,760g
187 CS · 6.9/m
44teca#aura
Syndra · Mid
5 / 2 / 9
50% KP
26,420
27.7% share
11,279g
211 CS · 7.7/m
Chetirirukiq#910
Ezreal · ADC
4 / 7 / 6
35.7% KP
20,039
21% share
11,203g
202 CS · 7.4/m
Mayne#0805
Nami · Support
2 / 8 / 16
64.3% KP
8,176
8.6% share
8,955g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
