Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 101 days ago
12 / 3 / 12
K / D / A
72.7%
Kill participation
1,086.6
Damage / min
15,718g
545.1 gold / min
21
12 placed · 2 cleared
216
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Jayce · Top
5 / 4 / 7
60% KP
34,622
31.5% share
12,712g
255 CS · 8.8/m
click forward#Exile
Bel'Veth · Jungle
6 / 9 / 8
70% KP
20,681
18.8% share
11,706g
147 CS · 5.1/m
HitagiEnd#123
Ahri · Mid
6 / 6 / 4
50% KP
26,102
23.7% share
11,178g
172 CS · 6/m
Kinsir#EUNE
Aurelion Sol · ADC
2 / 7 / 8
50% KP
21,452
19.5% share
9,846g
175 CS · 6.1/m
BarVazLOL#EUNE
Karma · Support
1 / 7 / 12
65% KP
7,056
6.4% share
7,631g
20 CS · 0.7/m
Red side
Victoryemilyyy#TAFS
Udyr · Top
7 / 4 / 5
36.4% KP
12,484
11% share
13,284g
174 CS · 6/m
S C A L L #EUNE
Diana · Jungle
4 / 5 / 6
30.3% KP
13,733
12.1% share
11,885g
227 CS · 7.9/m
zsiros pappa#EUNE
Swain · Mid
2 / 5 / 11
39.4% KP
31,189
27.6% share
11,447g
204 CS · 7.1/m
Another Day#000
Yone · ADC
12 / 3 / 12
72.7% KP
31,329
27.7% share
15,718g
216 CS · 7.5/m
die first#pera
Sylas · Support
8 / 3 / 6
42.4% KP
24,468
21.6% share
10,782g
72 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
