Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 100 days ago
6 / 4 / 5
K / D / A
25%
Kill participation
898.4
Damage / min
14,710g
488.4 gold / min
20
10 placed · 1 cleared
248
8.2 CS / min
Objective control
4
Dragons
0
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySNP XxPolk#TOP
Olaf · Top
16 / 6 / 11
61.4% KP
49,944
36% share
18,280g
253 CS · 8.4/m
go hit gym#EUNE
Nunu & Willump · Jungle
15 / 5 / 12
61.4% KP
31,533
22.7% share
15,930g
206 CS · 6.8/m
Another Day#000
Yone · Mid
6 / 4 / 5
25% KP
27,057
19.5% share
14,710g
248 CS · 8.2/m
SNP Saniel#ADC
Xayah · ADC
5 / 8 / 12
38.6% KP
25,007
18% share
14,276g
238 CS · 7.9/m
IPeelHarder#missy
Soraka · Support
2 / 4 / 21
52.3% KP
5,362
3.9% share
9,264g
25 CS · 0.8/m
Red side
DefeatZoza mdfker#7768
Zaahen · Top
8 / 13 / 1
33.3% KP
22,465
20.5% share
11,727g
212 CS · 7/m
Bosanac#d3mon
Zac · Jungle
1 / 6 / 13
51.9% KP
20,764
18.9% share
10,300g
181 CS · 6/m
OCB Stfn#1323
Lux · Mid
9 / 8 / 4
48.1% KP
27,646
25.2% share
13,736g
248 CS · 8.2/m
Alunara8#200
Aphelios · ADC
8 / 10 / 3
40.7% KP
31,399
28.6% share
14,983g
223 CS · 7.4/m
프루티거 에어로#에스테틱
Karma · Support
1 / 7 / 12
48.1% KP
7,370
6.7% share
8,697g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
