Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 99 days ago
5 / 7 / 5
K / D / A
27%
Kill participation
653.8
Damage / min
11,334g
430.4 gold / min
17
9 placed · 0 cleared
203
7.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
5 / 7 / 5
27% KP
17,216
18.9% share
11,334g
203 CS · 7.7/m
InterContinental#QUQU
Wukong · Jungle
10 / 3 / 7
45.9% KP
20,220
22.2% share
13,140g
211 CS · 8/m
Kitakosalama#EUNE
Lissandra · Mid
12 / 6 / 7
51.4% KP
25,365
27.9% share
12,897g
189 CS · 7.2/m
Alunara8#200
Aphelios · ADC
7 / 4 / 4
29.7% KP
20,351
22.4% share
13,475g
212 CS · 8.1/m
IPeelHarder#missy
Rell · Support
3 / 3 / 19
59.5% KP
7,767
8.5% share
9,127g
17 CS · 0.6/m
Red side
DefeatPESTELE ROMANIEI#1337
Fizz · Top
7 / 8 / 5
52.2% KP
18,137
25.2% share
12,695g
198 CS · 7.5/m
Whajidight#4958
Kayn · Jungle
2 / 8 / 7
39.1% KP
12,403
17.2% share
9,390g
155 CS · 5.9/m
White#flex
Malzahar · Mid
2 / 8 / 9
47.8% KP
17,946
24.9% share
10,222g
209 CS · 7.9/m
SeeuToni#05EEU
Kai'Sa · ADC
6 / 7 / 4
43.5% KP
14,861
20.6% share
13,219g
205 CS · 7.8/m
Cosmin#77777
Pyke · Support
6 / 6 / 6
52.2% KP
8,733
12.1% share
8,905g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
