Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Normal Draft · 97 days ago
3 / 13 / 2
K / D / A
25%
Kill participation
819.6
Damage / min
9,360g
313.2 gold / min
18
11 placed · 1 cleared
146
4.9 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpôôks#Sunny
Garen · Top
7 / 4 / 4
55% KP
30,623
28% share
16,188g
255 CS · 8.5/m
Assassinity#ZED
Jax · Jungle
9 / 6 / 1
50% KP
25,778
23.6% share
13,806g
230 CS · 7.7/m
Another Day#000
Locke · Mid
3 / 13 / 2
25% KP
24,492
22.4% share
9,360g
146 CS · 4.9/m
IChokeHard#Her
Ezreal · ADC
1 / 6 / 0
5% KP
21,873
20% share
11,025g
257 CS · 8.6/m
IPeelHarder#missy
Karma · Support
0 / 4 / 6
30% KP
6,665
6.1% share
7,965g
40 CS · 1.3/m
Red side
VictoryC00kies#EUNE
Sett · Top
3 / 9 / 2
15.2% KP
23,947
20.4% share
11,232g
231 CS · 7.7/m
lüll#lül
Sylas · Jungle
16 / 3 / 8
72.7% KP
32,732
27.9% share
16,605g
239 CS · 8/m
rzx#zxy
Naafiri · Mid
9 / 7 / 6
45.5% KP
24,942
21.3% share
11,584g
178 CS · 6/m
Loved To Deth#EUNE
Kog'Maw · ADC
4 / 0 / 10
42.4% KP
21,717
18.5% share
13,300g
282 CS · 9.4/m
ImNewPleaseHelp#bad
Bard · Support
1 / 1 / 19
60.6% KP
13,983
11.9% share
8,639g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
