Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 96 days ago
12 / 4 / 7
K / D / A
40.4%
Kill participation
1,243.7
Damage / min
14,241g
538.8 gold / min
11
9 placed · 1 cleared
217
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQQQ#Wuju
Teemo · Top
0 / 17 / 2
10.5% KP
15,713
17.4% share
7,024g
151 CS · 5.7/m
EZC#Woof
Graves · Jungle
5 / 6 / 2
36.8% KP
13,506
15% share
11,269g
179 CS · 6.8/m
igor siwon#00000
Aurora · Mid
10 / 3 / 4
73.7% KP
34,352
38.1% share
13,140g
222 CS · 8.4/m
SSOMA312#EUNE
Jhin · ADC
3 / 12 / 5
42.1% KP
19,395
21.5% share
9,039g
141 CS · 5.3/m
ZIPA 012#EUNE
Rell · Support
1 / 9 / 4
26.3% KP
7,086
7.9% share
6,498g
30 CS · 1.1/m
Red side
VictoryBloodzKS#1277
Mordekaiser · Top
18 / 3 / 2
42.6% KP
28,325
28.3% share
14,690g
206 CS · 7.8/m
Vore Fetisch123#EU123
Gwen · Jungle
6 / 6 / 2
17% KP
11,552
11.5% share
11,540g
165 CS · 6.2/m
im just bad#DOGS
Katarina · Mid
6 / 4 / 1
14.9% KP
11,378
11.4% share
8,510g
151 CS · 5.7/m
Another Day#000
Yone · ADC
12 / 4 / 7
40.4% KP
32,875
32.8% share
14,241g
217 CS · 8.2/m
IPeelHarder#missy
Seraphine · Support
5 / 4 / 16
44.7% KP
16,077
16% share
8,881g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
